Commit graph

17 commits

Author SHA1 Message Date
66e0d62a4d Adjusted product name 2026-03-09 18:54:27 +01:00
c606d14f3e Added mouse sensitivity menu option and logic 2026-03-08 16:07:28 +01:00
2b7492b3d4 Menu background gray. Sprite background priority set. Hid the return for menu text in white on white background. 2026-03-08 15:14:36 +01:00
6ae8587fed Added win screen 2026-01-18 17:30:16 +01:00
1151b2d2c4 game hint light grey 2026-01-16 23:50:33 +01:00
c3cd214d55 Merge pull request 'gamemenu' (#1) from gamemenu into main
Reviewed-on: #1
2026-01-16 23:39:04 +01:00
b27cadc740 Tightened up the code with better label and pointer handling. 2026-01-12 13:48:28 +01:00
788c6ed60d Tightened up the code with better label and pointer handling. README improved. 2026-01-12 13:39:27 +01:00
f4bff18f29 Fixed game menu. Fixed jerky mouse movement while scanning keyboard (cause was scanning keyboard right before reading mouse). Menu code tighter. 2026-01-11 21:00:08 +01:00
a799d7695c Game menu working. Issue where reading keys cause interference with JOY/Mouse atm. 2026-01-11 18:38:24 +01:00
263e019669 Game menu working. Move from foundation working. 2026-01-11 09:57:04 +01:00
e4d8e42821 Added a game menu to the system with possibility to restart the game and to choose game options. 2026-01-10 15:38:46 +01:00
bf7e30d4ea Just some whitespace change. 2026-01-10 10:48:27 +01:00
0d2f0f357d Added starter shell scripts 2026-01-02 16:16:40 +01:00
da96e23cc7 Cleaned up ZP usage. 2026-01-02 16:16:05 +01:00
9c723cce1d First commit in fresh repo 2026-01-02 13:21:20 +01:00
f3e483ca0b Initial commit 2026-01-02 13:10:38 +01:00