|
|
66e0d62a4d
|
Adjusted product name
|
2026-03-09 18:54:27 +01:00 |
|
|
|
c606d14f3e
|
Added mouse sensitivity menu option and logic
|
2026-03-08 16:07:28 +01:00 |
|
|
|
2b7492b3d4
|
Menu background gray. Sprite background priority set. Hid the return for menu text in white on white background.
|
2026-03-08 15:14:36 +01:00 |
|
|
|
6ae8587fed
|
Added win screen
|
2026-01-18 17:30:16 +01:00 |
|
|
|
1151b2d2c4
|
game hint light grey
|
2026-01-16 23:50:33 +01:00 |
|
|
|
c3cd214d55
|
Merge pull request 'gamemenu' (#1) from gamemenu into main
Reviewed-on: #1
|
2026-01-16 23:39:04 +01:00 |
|
|
|
b27cadc740
|
Tightened up the code with better label and pointer handling.
|
2026-01-12 13:48:28 +01:00 |
|
|
|
788c6ed60d
|
Tightened up the code with better label and pointer handling. README improved.
|
2026-01-12 13:39:27 +01:00 |
|
|
|
f4bff18f29
|
Fixed game menu. Fixed jerky mouse movement while scanning keyboard (cause was scanning keyboard right before reading mouse). Menu code tighter.
|
2026-01-11 21:00:08 +01:00 |
|
|
|
a799d7695c
|
Game menu working. Issue where reading keys cause interference with JOY/Mouse atm.
|
2026-01-11 18:38:24 +01:00 |
|
|
|
263e019669
|
Game menu working. Move from foundation working.
|
2026-01-11 09:57:04 +01:00 |
|
|
|
e4d8e42821
|
Added a game menu to the system with possibility to restart the game and to choose game options.
|
2026-01-10 15:38:46 +01:00 |
|
|
|
bf7e30d4ea
|
Just some whitespace change.
|
2026-01-10 10:48:27 +01:00 |
|
|
|
0d2f0f357d
|
Added starter shell scripts
|
2026-01-02 16:16:40 +01:00 |
|
|
|
da96e23cc7
|
Cleaned up ZP usage.
|
2026-01-02 16:16:05 +01:00 |
|
|
|
9c723cce1d
|
First commit in fresh repo
|
2026-01-02 13:21:20 +01:00 |
|
|
|
f3e483ca0b
|
Initial commit
|
2026-01-02 13:10:38 +01:00 |
|