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charpad_cards
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First commit in fresh repo
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2026-01-02 13:21:20 +01:00 |
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charpad_color_sprites
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First commit in fresh repo
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2026-01-02 13:21:20 +01:00 |
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charpad_rank_sprites
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Game menu working. Issue where reading keys cause interference with JOY/Mouse atm.
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2026-01-11 18:38:24 +01:00 |
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.gitignore
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First commit in fresh repo
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2026-01-02 13:21:20 +01:00 |
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cardconsts.c65
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First commit in fresh repo
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2026-01-02 13:21:20 +01:00 |
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carddeck.c65
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Tightened up the code with better label and pointer handling. README improved.
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2026-01-12 13:39:27 +01:00 |
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cardgame.c65
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Tightened up the code with better label and pointer handling. README improved.
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2026-01-12 13:39:27 +01:00 |
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cardmoves.c65
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Tightened up the code with better label and pointer handling. README improved.
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2026-01-12 13:39:27 +01:00 |
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cardrender.c65
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Cleaned up ZP usage.
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2026-01-02 16:16:05 +01:00 |
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cardsprites.c65
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Game menu working. Issue where reading keys cause interference with JOY/Mouse atm.
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2026-01-11 18:38:24 +01:00 |
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cardtests.c65
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First commit in fresh repo
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2026-01-02 13:21:20 +01:00 |
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claude_code_docker.sh
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First commit in fresh repo
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2026-01-02 13:21:20 +01:00 |
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cm.sh
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First commit in fresh repo
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2026-01-02 13:21:20 +01:00 |
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docker-compose.yml
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First commit in fresh repo
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2026-01-02 13:21:20 +01:00 |
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Dockerfile
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First commit in fresh repo
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2026-01-02 13:21:20 +01:00 |
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exomizer_compress_prg.sh
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First commit in fresh repo
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2026-01-02 13:21:20 +01:00 |
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gameloop.c65
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Tightened up the code with better label and pointer handling. README improved.
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2026-01-12 13:39:27 +01:00 |
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gamemenu.c65
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Fixed game menu. Fixed jerky mouse movement while scanning keyboard (cause was scanning keyboard right before reading mouse). Menu code tighter.
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2026-01-11 21:00:08 +01:00 |
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gamestate.c65
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Added a game menu to the system with possibility to restart the game and to choose game options.
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2026-01-10 15:38:46 +01:00 |
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joystick.c65
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First commit in fresh repo
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2026-01-02 13:21:20 +01:00 |
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joysticktests.c65
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First commit in fresh repo
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2026-01-02 13:21:20 +01:00 |
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keyboard.c65
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Fixed game menu. Fixed jerky mouse movement while scanning keyboard (cause was scanning keyboard right before reading mouse). Menu code tighter.
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2026-01-11 21:00:08 +01:00 |
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LICENSE
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Initial commit
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2026-01-02 13:10:38 +01:00 |
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mouse.c65
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First commit in fresh repo
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2026-01-02 13:21:20 +01:00 |
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pileconsts.c65
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Added a game menu to the system with possibility to restart the game and to choose game options.
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2026-01-10 15:38:46 +01:00 |
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piles.c65
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Added a game menu to the system with possibility to restart the game and to choose game options.
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2026-01-10 15:38:46 +01:00 |
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pointer.c65
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First commit in fresh repo
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2026-01-02 13:21:20 +01:00 |
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random.c65
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First commit in fresh repo
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2026-01-02 13:21:20 +01:00 |
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README.md
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Tightened up the code with better label and pointer handling. README improved.
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2026-01-12 13:39:27 +01:00 |
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start_in_vice.sh
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Added starter shell scripts
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2026-01-02 16:16:40 +01:00 |
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start_on_u64.sh
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Added starter shell scripts
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2026-01-02 16:16:40 +01:00 |
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start_on_uii+l.sh
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Added starter shell scripts
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2026-01-02 16:16:40 +01:00 |
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testgames.c65
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First commit in fresh repo
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2026-01-02 13:21:20 +01:00 |
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utils.c65
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Game menu working. Issue where reading keys cause interference with JOY/Mouse atm.
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2026-01-11 18:38:24 +01:00 |